POV-Ray : Newsgroups : povray.advanced-users : No reflection for a specific object? : Re: No reflection for a specific object? Server Time
30 Jul 2024 04:12:01 EDT (-0400)
  Re: No reflection for a specific object?  
From: Simon Lemieux
Date: 12 Nov 2000 01:55:59
Message: <3A0E4D2F.367F2933@yahoo.com>
> I think the way to do it is to give it a bounding object that surrounds
> the camera viewpoint.  This way the reflected rays miss the bounding
> object and cause it to not appear.
> 
> object {
>   Vampire
>   bounded_by { sphere { CameraLocation,.01 } }
> }
> 
> Rays from the camera will always intersect the sphere, hence the
> object will directly appear; but the reflected rays will almost
> certainly miss that sphere, causing the object to not appear in the
> reflection.

Very interesting!...  But... it doesn't seem to work...

I tried the simplified scene with a white sphere and a mirror, the bounded_by is
set to the camera position, everything seems alright, but I see two spheres...

Do I need any other keywords in order to make this work?

Thanks,
	Simon
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| Simon Lemieux           | Website : http://www.666Mhz.net  |
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